GAM536 3DSMAX Lab Seven: Bowling Simulation solution

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Description

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In this lab, you are requested to simulate a single lane bowling club. Consider ONLY one lane and apply appropriate materials to the ball, ten pins and lane. If you need to know more about bowling, here is the link: https://en.wikipedia.org/wiki/Ten-pin_bowling

 

Note:

  • The floor of the lane must be shiny and textured by wood as illustrated below. Also, the ball and pins must be fully textured.
  • You MUST apply lights in order to lit the scene. Also, you need to introduce at least one spot light and one directional light into your scene.

 

Once the scene is created, you are required to apply physics to the ball and all pins so that the ball moves toward the pins. Let physics calculate the outcome of the collision. Enjoy using MassFX physics 🙂

 

To submit:

  1. Once finished, select a good perspective and capture a movie (AVI) from your animation.
  2. Submit the animation file along with your original .max file separately through blackboard before the deadline, i.e. DO NOT ZIP THEM.

 

Note: Late submissions will receive zero grade.