COMP202 Data Structures and Algorithms Assignment 3 solution

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This assignment requires you to implement a Binary Search Tree to be used as a map data structure
with a few additional operations. In addition, you are also asked to implement a Array Based Heap and
modify a BST, both to be used as a Priority Queue. The assignment will only have a single mandatory
phase, assigned right now. A bonus phase will follow soon.
You are going to implement the binary search tree which implements a binary search tree interface
and a map interface. You are also given an adaptable priority queue interface. This is going to be
implemented by an array-based heap and a binary search tree based priority queue, which also extends
the previous binary search tree. The details of these interfaces will not be given here due to the comments
in the files. Feel free to contact us if anything is unclear. You are additionally given additional
classes that will help with the implementation.
As mentioned above, yhe code has comments about the assignment and the desired functionality.
Majority of what you need to do is actually in these comments so make sure you read them carefully.
You are provided with a compressed file which contains following files. Bold ones are the ones you need
to modify and they are placed under the code folder, with the rest under given.
• iMap.java: This file defines a simple map interface. Even though you do not need to modify this,
make sure you read the comments in detail. It is pretty straight forward.
• iBinarySearchTree.java: This file includes the iBinaryTree interface, which describes the desired
binary search tree ADT. Even though you do not need to modify this, make sure you read the
comments in detail.
• Entry.java: This file includes the Entry class that describes a Key-Value pair. Certain useful
methods are implemented for you. This will form the basis of your binary tree nodes and be used
in the priority queues. You should take a look at its functions but do not modify it.
• BinaryTreeNode.java: This file includes the BinaryTreeNode class which is used in the binary
tree as nodes. It extends the Entry class. You are free to design and implement it however you
want.
• BinarySearchTree.java: This is where one of the main data structures of the assignment, the
BinarySearchTree class, should be implemented. It extends both the iBinarySearchTree and
the iMap interfaces. You should implement this class and the BinaryTreeNode class in conjunction.
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• DefaultComparator.java: This file implements the comparators that are used in the assignment.
You do not need to touch this or even go over this unless you are curious.
• TestBST.java: A very simple program to test your binary search tree implementation. It is designed
to be resemble a primitive autograder. We might update this!.
• iAdaptablePriorityQueue.java: This file includes the iAdaptablePriorityQueue interface, which
describes an adaptable priority queue interface. As with the other interface files, make sure to go
over the comments. There is one important point, its operations assume that both the keys and
the values are unique. This is done to make the assignment easier but it is not very realistic. If you
ever need something ike this in rel life, keep this in mind! Another point is that the adaptations
require you to find the right entries. This is slightly different than the Position concept we have
seen, i.e., to change keys or values we find the relevant entry but do not store indiviual entries.
• BSTBasedPQ.java: This file defines the binary search tree based priority queue, namely the
BSTBasedPQ class. It extends the BinarySearchTree class and implements the iAdaptablePriorityQueue
interface. Do not try to create heap behavior but think about how to use a BST as a priority queue.
Hint: There is a O(log(n)) way to get to the minimum element!
• ArrayBasedHeap.java: This is where the other main data structures of the assignment, the
ArrayBasedHeap class, should be implemented. It extendsthe iAdaptablePriorityQueue interface. We suggest that you first implement the array based binary tree functionality (no interface
given but you can get inspiration from the available interfaces/classes), then add heap functionality.
Make sure that this actually behaves as a heap and not a sorted list!
• testPQ.java: An implementation of an order-book based on your priority queue implementations.
Feel free to ask about its implementation in person but we are not going to delve into it here.
However, you can change the testFolderName variable to make the problem bigger. I have provided
an excel sheet to help you compare your outputs with the desired ones. Everything should be selfexplanatory but feel free to ask if needed.
Warning: The not implemented yet warnings are removed since it confused some of you. However,
this means that it is up to you to make sure everything is implemented and not left empty!
Hint: If certain operations end up being O(n), it is fine!
Grading
We are likely not going to be able to provide an Autograder for you due to resource constraints. The
responsible TA will grade your homework manually or with semi-automated tools. You will have a chance
to object. In the event that there is an autograder, we are going to share it with you ASAP.
Still do not send any code that does not compile. You will be heavily penalized and might even get
no credit.
Submission
You are going to submit a compressed archive through the blackboard site. The file can have zip, tar, rar,
tar.gz or 7z format. This should extract to a folder with your student ID without the leading zeros. This
folder should only contain files that were in boldface. Other files will be deleted and/or overwritten.
Submission Instructions
• You are going to submit a compressed archive through the blackboard site.
• The file can have zip, tar, tar.gz or 7z format.
• This compressed file should extract to a folder with your student identification number with the two
leading zeros removed which should have 5 digits. Multiple folders (apart from operating system
ones such as MACOSX or DS Store) greatly slows us down and as such will result in penalties
• Code that does not compile will receive 0 credits!
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• Do not trust the way that your operating system extracts your file! They will mostly put the
contents inside a folder with the same name as the compressed file. We are going to call a program
(based on your file extension) from the command line. The safest way is to put everyting inside a
folder with your ID, then compress the folder and give it your ID as its name.
• One advice is after creating the compressed file, move it to your desktop and extract it. Then
check if all the above criteria is met.
• Once you are sure about your assignment and the compressed file, submit it through Blackboard.
• DO NOT SUBMIT CODE THAT DOES NOT TERMINATE OR THAT BLOWS UP
THE MEMORY.
Let us know if you need any help with setting up your compressed file. This is very important. We
will put all of your compressed files into a folder and run multiple scripts to extract, cleanup, grade and
do plagiarism checking. If you do not follow the above instructions, then scripts might fail. This will
lead you to get a 0. Such structured submissions greatly help manual grading as well.
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