TCES203 Assignment  2  –  Arrays  &  Pointers solved

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This assignment tests your understanding of concepts covered in the first ten chapters of the course dealing with Arrays and Pointers. We will also use some advanced file operations that are available in C++ from Chapter 12. You are going to write a program that processes an input file of data for a personality test known as the Keirsey Temperament Sorter. The Keirsey personality test involves answering 70 questions each of which have two answers. We will refer to them as the “A” answer and the “B” answer. People taking the test are allowed to leave a question blank, in which case their answer will be recorded with a dash (“-”).
The input file will contain a series of line pairs, one per person. The first line will have the person’s name (possibly including spaces) and the second line will have a series of 70 letters all in a row (all either “A”, “B” or “-”). Your job is to compute the scores and overall result for each person and to report this information to an output file. The Keirsey test measures four independent dimensions of personality: Extrovert versus Introvert (E vs I): what energizes you Sensation versus iNtuition (S vs N): what you focus on Thinking versus Feeling (T vs F): how you interpret what you focus on Judging versus Perceiving (J vs P): how you approach life Individuals are categorized as being on one side or the other of each of these dimensions. The corresponding letters are put together to form a personality type. For example, if you are an extravert, intuitive, thinking, perceiving person then you are referred to as an ENTP. Usually the letter used is the first letter of the corresponding word, but notice that because the letter “I” is used for “Introvert”, the letter “N” is used for “iNtuition.” Remember that the Keirsey test involves 70 questions answered either A or B. The A answers correspond to extravert, sensation, thinking and judging (the left-hand answers in the list above). The B answers correspond to introvert, intuition, feeling and perceiving (the right-hand answers in the list above). For each of these dimensions, we determine a number between 0 and 100 and indicate whether they were closer to the A side or the B side. The number is computed by figuring out what percentage of B answers the user gave for that dimension (rounded to the nearest integer). Let’s look at a specific example. Suppose that someone’s answers divide up as follows:

These numbers correspond to the answers given by the first person in the sample input file (“Betty Boop”). We add up how many of each type of answer we got for each of the four dimensions. Then we compute the percentage of B answers for each dimension. Then we assign letters based on which side the person ends up on for each dimension. In the Extrovert/Introvert dimension, for example, the person gave 9 “B” answers out of 10 total, which is 90%, which means they end up on the B side which is “Introvert” or I. In the Sensing/iNtuition dimension the person gave 3 “B” answers out of 20 total, which is 15%, which means they end up on the A side with is “Sensing” or S. The overall scores for this person are the percentages (90, 15, 10, 10) which works out to a personality type of ISTJ. Some people will end up with a percentage of 50 in one or more dimensions. This represents a tie, where the person doesn’t clearly fall on either side. In this case we use the letter “X” to indicate that the person is in the middle for this particular dimension. The last two entries in the sample input file end up with X’s in their personality type. Take a moment to compare the sample input file and the sample output file and you will see that each pair of lines in the input file is turned into a single line of output in the output file that reports the person’s name, the list of percentages and the personality type. You are required to exactly reproduce the format of this output file. To count the number of A and B answers for each dimension, you need to know something about the structure of the test. You will get the best results if you take the test without knowing about the structure, so you might want to take the test first before you read what follows. The test has 10 groups of 7 questions with a repeating pattern in each group of 7 questions. The first question in each group is an Introvert/Extrovert question (questions 1, 8, 15, 22, etc). The next two questions are for Sensing/iNtuition (questions 2, 3, 9, 10, 16, 17, 23, 24, etc). The next two questions are for Thinking/Feeling (questions 4, 5, 11, 12, 18, 19, 25, 26, etc). And the final two questions in each group are for Judging/Perceiving (questions 6, 7, 13, 14, 20, 21, 27, 28, etc). Notice that there are half as many Introvert/Extrovert questions as there are for the other three dimensions. The seventy letters in the input file appear in question order (first letter for question 1, second letter for question 2, third letter for question 3, etc). Remember that the user might leave a question blank, in which case you will find a dash in the input file for that question. Dash answers are not included in computing the percentages. For example, if for one of the dimensions you have 6 A answers, 9 B answers and 5 dashes, you would compute the percentage of B answers as 9 of 15, or 60%.
You should round percentages to the nearest integer. You can round by adding one-half and casting to an integer. For example, if you have a variable of type float called percentage, you can find the nearest integer as follows. int percent = (int)(percentage + 0.5); For this assignment you are to read from a file called personality.txt and write your results to a file called personality.out. One of the things to keep in mind for this program is that you are transforming data from one form to another. You start with a string that has 70 characters in it. You convert that into two sets of counters (how many A answers for each dimension, how many B answers for each dimension). You convert that into a set of percentages. And you finally convert that into a String that represents the personality type. If you work through this step by step, the problem will be easier to solve. Notice that the letters “A” and “B” in the sample input file sometimes appear as uppercase letters and sometimes appear as lowercase letters. Your program must recognize them in either case. You may assume that the input file has no errors. In particular, you may assume that the file is composed of pairs of lines and that the second line in each pair will have exactly 70 characters that are either A, B or dash (although the A’s and B’s might be in either uppercase form or lowercase form or a combination). You may also assume that nobody has zero answers for a given dimension (it would be impossible to determine a percentage in that case). Your program is likely to have the number “4” in several places because of the four dimensions of this test. You should introduce a constant to make this more readable instead of using 4 itself. It won’t be possible, however, to change this constant to some other number and have the program function properly. The constant is helpful for documentation purposes, but it won’t make the program particularly flexible. I will once again be expecting you to use good programming style and to include useful comments throughout your program. I am not specifying how to decompose this problem into functions, but we will be grading on the quality of your decomposition. That means you will have to decide how to decompose the program into functions. You don’t want to have redundant code. You don’t want to have any one function be overly long. You want to break the problem down into logical subproblems so that someone reading your code can see the sequence of steps it is performing. Your program should be stored in a file called personality.cpp. You can find out more about the Keirsey Temperament Sorter at http://www.keirsey.com.
Input file personality.txt Betty Boop BABAAAABAAAAAAABAAAABBAAAAAABAAAABABAABAAABABABAABAAAAAABAAAAAABAAAAAA Snoopy AABBAABBBBBABABAAAAABABBAABBAAAABBBAAABAABAABABAAAABAABBBBAAABBAABABBB Bugs Bunny aabaabbabbbaaaabaaaabaaaaababbbaabaaaabaabbbbabaaaabaabaaaaaabbaaaaabb Daffy Duck BAAAAA-BAAAABABAAAAAABA-AAAABABAAAABAABAA-BAAABAABAAAAAABA-BAAABA-BAAA The frumious bandersnatch -BBaBAA-BBbBBABBBBA-BaBBBBBbbBBABBBBBBABB-BBBaBBABBBBBBB-BABBBBBBBBBBB Minnie Mouse BABA-AABABBBAABAABA-ABABAAAB-ABAAAAAA-AAAABAAABAAABAAAAAB-ABBAAAAAAAAA Luke Skywalker bbbaaabbbbaaba-BAAAABBABBAAABBAABAAB-AAAAABBBABAABABA-ABBBABBABAA-AAAA Han Solo BA-ABABBB-bbbaababaaaabbaaabbaaabbabABBAAABABBAAABABAAAABBABAAABBABAAB Princess Leia BABBAAABBBBAAABBA-AAAABABBABBABBAAABAABAAABBBA-AABAABAAAABAAAAABABBBAA Output file personality.out (Checkpoint output) Betty Boop: 1 17 18 18 9 3 2 2 Snoopy: 7 11 14 6 3 9 6 14 Bugs Bunny: 8 11 17 9 2 9 3 11 Daffy Duck: 0 16 16 17 10 1 4 1 The frumious bandersnatch: 1 1 5 4 6 19 15 14 Minnie Mouse: 3 13 13 18 6 5 6 1 Luke Skywalker: 1 7 14 15 8 11 5 5 Han Solo: 2 9 11 15 8 9 9 5 Princess Leia: 2 10 9 19 8 10 9 1 Output file personality.out (Final output) Betty Boop: [90, 15, 10, 10] = ISTJ Snoopy: [30, 45, 30, 70] = ESTP Bugs Bunny: [20, 45, 15, 55] = ESTP Daffy Duck: [100, 6, 20, 6] = ISTJ The frumious bandersnatch: [86, 95, 75, 78] = INFP Minnie Mouse: [67, 28, 32, 5] = ISTJ Luke Skywalker: [89, 61, 26, 25] = INTJ Han Solo: [80, 50, 45, 25] = IXTJ Princess Leia: [80, 50, 50, 5] = IXXJ Submission and Grading: Submit personality.cpp under the Assignments section of the course web page. There will be points taken off for not following the conventions listed in this document regarding submissions, outputs and naming conventions.
You are required to properly indent your code and will lose points if you make significant indentation mistakes. See the textbook for an explanation and examples of proper indentation. Give meaningful names to functions and variables in your code. Localize variables whenever possible — that is, declare them in the smallest scope in which they are needed. Include a comment at the beginning of your program with basic information and a description of the program and include a comment at the start of each function. Your comments should be written in your own words and not taken directly from this document. Write comments within functions to explain the flow or any obscure code. You should include a comment at the beginning of your program with some basic information and a description of the program, as in: // Menaka Abraham // 3/30/15 // 203 // Assignment #1 // // This program will… You should name your file personality.cpp and you should turn it in electronically on the class web page.