Computer Science 360 – Introduction to Operating Systems Assignment #2 solution

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Goals of this assignment
1. Write a C program implementing a solution to the given readers/writers
problem.
2. Write a C program implementing a solution to the given problem involving
reusable barriers.
You will demonstrate your work for credit and explain your chosen data structures
and algorithms that appear in the source code of your solution.
Preamble: resource.c
For this assignment you are provided a lot of code (in /home/zastre/csc360/a2),
such as that for listening to network ports and launching server threads. Most of this
code must be kept unmodified – in fact, the only files you are to change in order to
complete your assignment are:
• rw.c, rw.h
• meetup.c, meetup.h
Both of the problems described later (i.e., readers/writer and meetup) will involve
the reading and writing of “resources”. Normally I would allow you to declare
character arrays for this, but for this assignment we need to introduce a bit of
latency into our read to memory and writes from memory. Therefore for Tasks 1
and 2 below you will be required to use a new type provided to you named
resource_t for all shared data (besides Pthreads synchronization constructs):
• init_resource(resource_t *, char *) accepts an address to a resource_t instance
plus a character array (i.e., string) to be used as a label for that resource.
• read_resource(resource_t *, char *, int) accepts an address to a resource_t
instance and a character array, where the contents of the resource are to be
copied into the character array. There is a delay before the read is completed.
The last parameter is the size of the character array.
• write_resource(resource_t *, char *, int) accepts an address to a resource_t
instance and a character array, where the contents of the character array are
to be copied into the resource. There is a delay before the write is completed.
• print_stats() accepts an address to a resource_t instance and outputs statistics
such as the number of reads and writes performed on the resource instance.
The last parameter is the size of the character array.
Note that since resource_t is a plain-old C struct, you can have as many resource_t
variables as are needed in your solution to the problems described below. The
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program example.c contains some sample code showing the declaration and use of a
resource_t variable. To compile and run example.c, use make:
$ make example
gcc -c example.c
gcc -o example example.o resource.o
$ ./example
Task 1: Readers/Writers using Pthreads
The readers/writers problem – and its various solutions as described in class and in
the textbook – commonly occurs in systems programming and especially in clientserver application architectures. We will experiment with a very simple server
application in this assignment that accepts and processes read and write requests.
That is, the server will receive read and write requests, will launch threads for
servicing those requests, and these threads will call functions in rw.c. (Later I will
explain how we make these requests of a server through the use of curl.)
Within rw.c you are to complete the following three functions.
1. rw_read(char *value, int len): As long as there is no thread writing the
resource, this function will read the resource variable data and copy it into
value via a call to read_resource(). (The len parameter is the size of the
character array passed in as the argument value.) If there are threads writing,
then the thread calling rw_read must be blocked until the writer is finished.
2. rw_write(char *value, int len): As long as there are no threads reading the
resource, this function will write the value into the resource variable data.
via a call to write_resource(). (The len field is the size of the character array
passed in as the first argument.) If there are threads reading, then the thread
that has called rw_write must block until the readers are finished.
3. initialize_readers_writer(): Any code for initializing synchronization
constructs or other variables needed for the correct operation of your
readers/writer solution must appear in this function. It is called from within
myserver.c.
You can assume that there is a single variable in rw.c that will be read and written,
and that it is named data (i.e., an instance of resource_t named data in rw.c has file
scope).
You are only permitted to use POSIX sem_t semaphores in rw.c (i.e., you may
not use pthread_mutex_t or pthread_cond_t or any other POSIX Pthreads
synchronization constructs). Your solution must also be free of starvation.
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Task 2: Meetup using Pthreads
Consider the following fanciful scenario: N hipsters who have met at some party
have agreed that next morning they will meet downtown at the statue of Captain
Cook (or where the statue used to be). They also agree that they will wait for all N
hipsters to arrive, and only once all N are present, the codeword brought by the first
hipster to arrive will be shared with other N-1 hipsters. After that point, the N
hipsters may depart. Because hipsters all look alike, however, they cannot easily tell
each other apart. Also because hipsters tend to think alike, many other hipsters at
the party agreed to meet at this spot in the morning to distribute codewords.
Therefore the first N hipsters to arrive will share the codeword brought by the first
hipster to arrive; the next N hipsters to arrive will the share the code of the (N+1)th
hipster who arrives, etc. Hipsters are blocked until they know their codeword and
all N hipsters have arrived.
Below is a sequence diagram showing one possible scenario where N=3. The grey
shading used for swimlanes indicates when a hipster thread is blocked. Note hipster
3 appears to be blocked for the remainder of the scenario (as he/she deserves to be
with that codeword).
server hipster 1 hipster 2 hipster 4
meetup, “bacon”
meetup, “apple”
hipster 3
meetup, “covfefe”
meetup, “cow”
“bacon”
“bacon”
“bacon”
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A meetup is essentially a barrier (or more precisely, a reusable barrier). The first N
threads to arrive are synchronized by the barrier – only when there are N threads
will the threads proceed past the barrier.
There are several twists, however, that you must implement:
• The codeword must be stored in meetup.c as some instance of resource_t.
Therefore there will be some latency when reading and writing a codeword.
• The value of N is given as a command-line argument when starting up
myserver (see below).
• Although the scenario described above has the codeword provided by the
first hipster/thread, it is possible (again via a command-line argument when
starting up the server) to specify for some run of myserver that the last
arriving hipster/thread is the one providing the codeword shared amongst
the N threads.
Here is an example where the value of N is given as 2 and the first thread arriving in
a group of two hipsters/threads provides the codeword:
$ ./myserver –meetup 2 –meetfirst
Here is an example where the value of N is specified to be 4 and the last thread
arriving in a group of four hipsters/threads provides the codeword:
$ ./myserver –meetup 4 –meetlast
The meetup provided by the server runs until it is terminated by Ctrl-C (i.e., the
meetup having the given configuration can be re-used many times while myserver is
running). On page 7 are details of how hipsters interact with the meetup (i.e., via
calls to curl).
Within meetup.c you are to complete the following two functions.
1. join_meetup(char *value, int len): If appropriate for this call of join_meetup,
use write_resource() to copy the contents of the char array referred to
parameter value into the codeword resource variable. If too few threads have
arrived to allow all to proceed, then block the caller of join_meetup. If enough
have already arrived, then use read_resource() to copy the contents of the
codeword resource into char array referred to by parameter value. (The len
field is the size of the char array passed in as the first argument.)
2. initialize_meetup(int n, int mf): Any code for initializing synchronization
constructs or other shared data needed for the correct operation of your
meetup solution must appear in this function. The first parameter is the
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value of N to be used for all calls the join_meetup; the second parameter has
one of two values: MEET_FIRST or MEET_LAST.
You are only permitted to use POSIX pthread_mutex_t and POSIX
pthread_cond_t in meetup.c (i.e., you may not use POSIX semaphores ny other
POSIX Pthreads synchronization constructs other than mutexes and condition
variables).
What is provided to you
Several C source-code files have been provided that implement the tricky bits of the
server. In fact, the server behaves like a very simple HTTP server by listening to a
specific port on the computer. Client requests will come in as HTTP messages, and
replies from the server will be in the form of HTML text. Note that the code for
receiving/parsing messages and sending back replies is already provided to you.
The files you are given are:
• meetup.c & meetup.h: As described above.
• myserver.c & server.h: This code already contains functionality for listening to
a specific port for client requests, and call the needed routines in rw.c and
meetup.c.
• network.c & network.h: Used by myserver.c to do the TCP/IP dirty work; don’t
worry about the code in here (although in CSC 361 you’ll learn better what it
is doing). You must change the value of COMM_PORT in network.h (see
below), but otherwise no changes are permitted to these two files.
• requests.h: Contains the declaration of an enumerated type used by the
server to categorize requests. You are not to change this file.
• resource.c & resource.h: As described above.
• rw.c & rw.h: As described above.
• makefile: For building myserver. All of the needed compiler flags and libraries
are included in the makefile. To compile and link myserver, type “make
myserver”. You are not to change this file.
These files are found on linux.csc.uvic.ca in /home/zastre/csc360/a2 and you can
copy them into your own directory.
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Mentioned above in the description of network.c & network.h was the requirement
that you change COMM_PORT in network.h. Each student’s server must listen to a
different port. The port you must use is computed by taking the last four digits of
your student number and then adding 10000. For example, if your student number
was V00831415, then your value for COMM_PORT is 11415, i.e.,
#define COMM_PORT 11415
You must set COMM_PORT as indicated here; otherwise you and another student
might accidentally use the same port (with less-than-hilarious results ensuing).
And here is how we communicate with the server. We will use curl as our client (i.e.,
we’re depending upon the “GET” message provided via the HTTP standard
implemented in curl). For example, assuming our server is running in one window
and listening to port 11415, and where each client in the diagrammed example is in
its own window, the client commands from the example (from top to bottom) would
be:
• hipster 4: curl “localhost:11415/?op=meetup&val=bacon”
• hipster 2: curl “localhost:11415/? op=meetup&val=apple ”
• hipster 1: curl “localhost:11415/? op=meetup&val=cow ”
• hipster 3: curl “localhost:11415/? op=meetup&val=covfefe ”
Note the use of quotation marks around the argument to curl. These are needed as
the ampersand symbol (&) has a special interpretation by the shell and we want to
suppress that interpretation in order to permit a GET message that has two
parameters.
A similar URL format is used for the readers/writer part of the assignment.
• some reader: curl “localhost:11415/?op=read”
• some writer: curl “localhost:11415/?op=write&val=justin”
And just a reminder: The provided code does all of the work of retrieving and
parsing the URLs received by myserver. The code in myserver will call your code in
rw.c and meetup.c. Running myserver with no arguments will provide the
readers/writer functionality in that server.
One last detail: The server starts up a heartbeat thread that periodically prints a
message (“<3”). This simply indicates that the server is still scheduling threads and
isn’t otherwise blocked.
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What you must submit
• C source-code files named rw.c, rw.h, meetup.c and meetup.h which together
contain your solution to Assignment #2.
• Any additional comments for the instructor in a file named NOTES.md.
• Submit these four (or five) files via the conneX link for the assignment.
Evaluation
Given that there are a variety of possible solutions to this assignment, the teaching
team will not evaluate submissions by just using a marking script. Students will
instead demonstrate their work to our course marker. Sign-up sheets for demos will
be provided a few days before the due-date; each demo will require 15 minutes.
Our grading scheme is relatively simple.
• “A” grade: An exceptional submission demonstrating creativity and initiative.
The myserver program runs without any problems.
• “B” grade: A submission completing the requirements of the assignment. The
myserver program runs without any problems.
• “C” grade: A submission completing most of the requirements of the
assignment. The myserver program runs with some problems.
• “D” grade: A serious attempt at completing requirements for the assignment.
The myserver program runs with quite a few problems.
• “F” grade: Either no submission given, or submission represents very little
work.